![]() That isn't really a mark against anyone then or me saying they are bad, that's just the way time works in most technical professions. ![]() pre 2017) used the same pasted code obtained from here that fails basic logic checks. ![]() Literally every cheat in the period you're talking about (i.e. Their engine prediction implementation was terrible. Their understanding of the game's animation code was exceptionally bad. They never discovered exploits that were in the game since launch. They never thought to not use the game's clientside setupbones. Literally every single cheat then was complete garbage (compared to today). No, things weren't actually better back in the day. This is just something that old people say in literally every single profession and it's wrong every time. Cheat developers today are better than they were in 2016 or whenever it is that you're referring to. No? Cheats today are better than they ever were in the past.
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